Dig Dug Review | January 10. 2016 Xbox, PlayStation, Nintendo
Dig started out as an arcade game from Namco back in 1982. At the time it was one of the first games to have destroyable environments. The idea is simple, you are sent in to destroy the underground monsters by either inflating them with you air pump until they explode or drop rocks on their head. There are only two foes to defeat Pookas a red circular style monster and green fire breathing dragons named Fygars. As you move forward there numbers increase and they start to get move faster.
For a game this old Dig Dug has had such demand that it has been given different updates and releases of the original title. There have been four different version for Atari systems (Atari 2600, 5200, 7800, 400/800), there is even a Plug ‘N Play Dig Dug game and a Game Boy version released in 1992. Modern gamers cans still find it on Nintendo’s Virtual Console for the Wii in 2006 and the Wii U/3DS in 2013. There is even a Xbox live and PlayStation Namco collection copies of Dig Dug available.
Despite how old this game is we were surprised to find out it still has some magic left in it. It is just as much fun if not better playing at home on your TV. Dig Dug is also insanely difficult after a short period of time. After round 256 you will get to the games kill screen and it is game over. Did we get all the way to the end? Absolutely not, did we get to about round 20 and die over and over? Yes that is pretty much how it went. Replay is high, it is fun to pick up the game and try to see how far you get. The biggest problem is the price Xbox Arcade and Nintendo eshop both want $5 for the game and that is just way too much, you can download games like Mass Effect 2 now for $5. It is still fun but Dig Dug is now only worth playing under a $1 for.